440 lines
11 KiB
Go
440 lines
11 KiB
Go
package meshdisco
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import (
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"context"
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"encoding/json"
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"fmt"
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"log"
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"net"
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"os"
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"sort"
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"sync"
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"syscall"
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"time"
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"golang.org/x/net/ipv4"
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"golang.org/x/sys/unix"
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)
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// Config configures a Node. Payload is a function rather than a value so the
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// advertise is rebuilt from live state on every tick — that is what keeps the
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// advertised core URLs and GET /urls from drifting apart.
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type Config struct {
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Name string
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Instance string
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Version string
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Group string
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Port int
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Interval time.Duration
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// Payload returns this node's status ("starting" / "running") and its
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// resources. The envelope and NodeInfo are filled in by the Node.
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Payload func() (status string, resources []Resource)
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}
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func (c *Config) applyDefaults() {
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if c.Group == "" {
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c.Group = DefaultGroup
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}
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if c.Port == 0 {
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c.Port = DefaultPort
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}
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if c.Interval <= 0 {
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c.Interval = DefaultInterval
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}
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}
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type seen struct {
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node NodeInfo
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resources []Resource
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addr string
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lastSeen time.Time
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}
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// Node is one beacon v2 participant: it advertises its resources, answers
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// probes, and keeps a TTL map of every other node it has heard from.
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type Node struct {
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cfg Config
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group net.IP
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pc *ipv4.PacketConn
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closer interface{ Close() error }
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// ifaces are the multicast-capable interfaces we joined and send on.
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// A container attached to two docker networks (metashare-app on `pcs`
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// and `metamesh-mesh`, metawatch-* on `metawatch` and `metamesh-mesh`)
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// has two entries here, and MUST be advertised on both — sending via the
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// default route alone silently covers only one network.
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ifaces []net.Interface
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// sendMu serialises SetMulticastInterface + WriteTo, which are a
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// two-step operation on one shared socket.
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sendMu sync.Mutex
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mu sync.RWMutex
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nodes map[string]*seen
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stopChan chan struct{}
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stopOnce sync.Once
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wg sync.WaitGroup
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}
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// New creates a Node. It does not touch the network until Start.
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func New(cfg Config) *Node {
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cfg.applyDefaults()
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return &Node{
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cfg: cfg,
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nodes: make(map[string]*seen),
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stopChan: make(chan struct{}),
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}
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}
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// Start opens the multicast socket, joins the group on every eligible
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// interface, and begins advertising. A join failure on one interface is logged
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// and skipped rather than fatal — a host that blocks multicast degrades
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// instead of failing to boot.
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func (n *Node) Start() error {
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n.group = net.ParseIP(n.cfg.Group)
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if n.group == nil || n.group.To4() == nil {
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return fmt.Errorf("beacon: invalid multicast group %q", n.cfg.Group)
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}
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lc := net.ListenConfig{Control: reusePort}
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conn, err := lc.ListenPacket(context.Background(), "udp4", fmt.Sprintf(":%d", n.cfg.Port))
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if err != nil {
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return fmt.Errorf("beacon: listen on :%d: %w", n.cfg.Port, err)
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}
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n.closer = conn
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pc := ipv4.NewPacketConn(conn)
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// TTL 1: link-local only. Discovery never routes off the local segment;
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// the two-host topology keeps two separate meshes by design.
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if err := pc.SetMulticastTTL(1); err != nil {
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log.Printf("[beacon] Warning: could not set multicast TTL: %v", err)
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}
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n.pc = pc
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n.ifaces = eligibleInterfaces()
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if len(n.ifaces) == 0 {
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log.Println("[beacon] Warning: no multicast-capable interfaces found; discovery will be inert")
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}
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group := &net.UDPAddr{IP: n.group}
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joined := 0
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for i := range n.ifaces {
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if err := pc.JoinGroup(&n.ifaces[i], group); err != nil {
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log.Printf("[beacon] Warning: join %s on %s failed: %v", n.cfg.Group, n.ifaces[i].Name, err)
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continue
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}
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joined++
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}
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log.Printf("[beacon] Listening on %s:%d as %s/%s (joined %d of %d interfaces)",
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n.cfg.Group, n.cfg.Port, n.cfg.Name, n.cfg.Instance, joined, len(n.ifaces))
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n.wg.Add(2)
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go n.readLoop()
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go n.advertiseLoop()
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return nil
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}
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// Stop multicasts a bye — so neighbours drop us immediately instead of
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// waiting out the staleness window — then closes the socket and waits for the
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// loops to exit.
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func (n *Node) Stop() error {
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var err error
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n.stopOnce.Do(func() {
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n.broadcast(Message{Proto: Proto, V: Version, Type: TypeBye, Node: n.nodeInfo("")})
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close(n.stopChan)
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if n.closer != nil {
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err = n.closer.Close()
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}
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n.wg.Wait()
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})
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return err
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}
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// Probe multicasts a probe on every interface. Every node owning a resource
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// matching one of want (every node, when want is empty) replies immediately,
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// so a caller does not have to wait out an interval.
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func (n *Node) Probe(want ...string) {
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n.broadcast(Message{Proto: Proto, V: Version, Type: TypeProbe, From: n.cfg.Instance, Want: want})
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}
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// Neighbors returns every node heard from within the staleness window,
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// sorted by (name, instance). Expired entries are dropped as a side effect —
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// expiry is a read-time concern, so there is no reaper goroutine.
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func (n *Node) Neighbors() []Neighbor {
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cutoff := time.Now().Add(-n.cfg.Interval * LivenessFactor)
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n.mu.Lock()
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out := make([]Neighbor, 0, len(n.nodes))
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for k, s := range n.nodes {
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if s.lastSeen.Before(cutoff) {
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delete(n.nodes, k)
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continue
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}
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out = append(out, newNeighbor(s.node, s.resources, s.addr, s.lastSeen))
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}
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n.mu.Unlock()
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sort.Slice(out, func(i, j int) bool {
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if out[i].Name != out[j].Name {
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return out[i].Name < out[j].Name
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}
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return out[i].Instance < out[j].Instance
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})
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return out
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}
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// NeighborsByName collapses multiple instances of one name down to the most
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// recently seen — the shape the nav menu wants.
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func (n *Node) NeighborsByName() []Neighbor {
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best := make(map[string]Neighbor)
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for _, nb := range n.Neighbors() {
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if cur, ok := best[nb.Name]; !ok || nb.LastSeen > cur.LastSeen {
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best[nb.Name] = nb
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}
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}
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out := make([]Neighbor, 0, len(best))
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for _, nb := range best {
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out = append(out, nb)
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}
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sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name })
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return out
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}
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// Self returns this node as a row, so callers can render themselves without
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// waiting to hear their own multicast echo back.
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func (n *Node) Self() Neighbor {
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status, resources := n.payload()
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return newNeighbor(*n.nodeInfo(status), resources, "", time.Now())
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}
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func (n *Node) payload() (string, []Resource) {
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if n.cfg.Payload == nil {
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return "running", nil
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}
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return n.cfg.Payload()
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}
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func (n *Node) nodeInfo(status string) *NodeInfo {
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return &NodeInfo{Name: n.cfg.Name, Instance: n.cfg.Instance, Version: n.cfg.Version, Status: status}
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}
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func (n *Node) advertiseMsg() Message {
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status, resources := n.payload()
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return Message{Proto: Proto, V: Version, Type: TypeAdvertise, Node: n.nodeInfo(status), Resources: resources}
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}
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func (n *Node) readLoop() {
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defer n.wg.Done()
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buf := make([]byte, ReadBufferSize)
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for {
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select {
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case <-n.stopChan:
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return
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default:
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}
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nRead, _, src, err := n.pc.ReadFrom(buf)
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if err != nil {
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select {
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case <-n.stopChan:
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return
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default:
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}
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log.Printf("[beacon] Read error: %v", err)
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continue
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}
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msg, ok := Parse(buf[:nRead])
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if !ok {
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continue // v1 or foreign traffic on the shared group
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}
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switch msg.Type {
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case TypeProbe:
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if msg.From == n.cfg.Instance {
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continue
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}
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ad := n.advertiseMsg()
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wanted := len(msg.Want) == 0
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for _, r := range ad.Resources {
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if r.MatchesAny(msg.Want) {
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wanted = true
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break
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}
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}
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if wanted {
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// Unicast straight back to the prober's source address; its
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// ephemeral source port is where it is listening.
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n.send(ad, src)
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}
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case TypeAdvertise, TypeBye:
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// Drop our own multicast echo. Loopback stays enabled so a
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// single-container test still sees traffic; we filter by identity.
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if msg.Node.Instance == n.cfg.Instance {
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continue
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}
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n.record(msg, src)
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}
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}
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}
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func (n *Node) record(msg Message, src net.Addr) {
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addr := ""
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if src != nil {
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if udp, ok := src.(*net.UDPAddr); ok {
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addr = udp.IP.String()
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} else {
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addr = src.String()
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}
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}
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n.mu.Lock()
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defer n.mu.Unlock()
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if msg.Type == TypeBye {
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delete(n.nodes, msg.Node.Instance)
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return
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}
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n.nodes[msg.Node.Instance] = &seen{node: *msg.Node, resources: msg.Resources, addr: addr, lastSeen: time.Now()}
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}
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func (n *Node) advertiseLoop() {
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defer n.wg.Done()
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// Advertise immediately, then probe once so the map fills without
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// waiting a full interval for everyone else's ticker.
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n.broadcast(n.advertiseMsg())
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n.Probe()
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ticker := time.NewTicker(n.cfg.Interval)
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defer ticker.Stop()
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for {
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select {
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case <-n.stopChan:
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return
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case <-ticker.C:
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n.broadcast(n.advertiseMsg())
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}
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}
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}
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func encode(msg Message) ([]byte, bool) {
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body, err := json.Marshal(msg)
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if err != nil {
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return nil, false
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}
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if len(body) > MaxDatagram {
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log.Printf("[beacon] Warning: %d-byte datagram exceeds the fragmentation-safe %d", len(body), MaxDatagram)
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}
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return body, true
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}
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// send unicasts msg to dst (a probe reply).
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func (n *Node) send(msg Message, dst net.Addr) {
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body, ok := encode(msg)
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if !ok {
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return
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}
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n.sendMu.Lock()
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defer n.sendMu.Unlock()
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if _, err := n.pc.WriteTo(body, nil, dst); err != nil {
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log.Printf("[beacon] Reply to %s failed: %v", dst, err)
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}
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}
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// broadcast writes one message to the group once per eligible interface.
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// Writing once and letting the routing table choose would reach exactly one
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// network, which is the failure mode this protocol exists to avoid.
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func (n *Node) broadcast(msg Message) {
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if n.pc == nil {
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return
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}
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body, ok := encode(msg)
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if !ok {
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return
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}
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dst := &net.UDPAddr{IP: n.group, Port: n.cfg.Port}
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n.sendMu.Lock()
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defer n.sendMu.Unlock()
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for i := range n.ifaces {
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if err := n.pc.SetMulticastInterface(&n.ifaces[i]); err != nil {
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log.Printf("[beacon] Warning: select interface %s failed: %v", n.ifaces[i].Name, err)
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continue
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}
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if _, err := n.pc.WriteTo(body, nil, dst); err != nil {
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log.Printf("[beacon] Warning: send on %s failed: %v", n.ifaces[i].Name, err)
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}
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}
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}
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// eligibleInterfaces returns every up, non-loopback, multicast-capable
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// interface that has an IPv4 address.
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func eligibleInterfaces() []net.Interface {
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all, err := net.Interfaces()
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if err != nil {
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log.Printf("[beacon] Warning: could not enumerate interfaces: %v", err)
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return nil
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}
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var out []net.Interface
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for _, ifi := range all {
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if ifi.Flags&net.FlagUp == 0 ||
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ifi.Flags&net.FlagLoopback != 0 ||
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ifi.Flags&net.FlagMulticast == 0 {
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continue
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}
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addrs, err := ifi.Addrs()
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if err != nil {
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continue
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}
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for _, a := range addrs {
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if ipnet, ok := a.(*net.IPNet); ok && ipnet.IP.To4() != nil {
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out = append(out, ifi)
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break
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}
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}
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}
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return out
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}
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// reusePort sets SO_REUSEADDR + SO_REUSEPORT so several listeners (a test, a
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// sidecar, a beacon v1 responder in the same netns) can bind 9099 on one host.
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func reusePort(_, _ string, c syscall.RawConn) error {
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var serr error
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err := c.Control(func(fd uintptr) {
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serr = unix.SetsockoptInt(int(fd), unix.SOL_SOCKET, unix.SO_REUSEADDR, 1)
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if serr == nil {
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serr = unix.SetsockoptInt(int(fd), unix.SOL_SOCKET, unix.SO_REUSEPORT, 1)
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}
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})
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if err != nil {
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return err
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}
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return serr
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}
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// LocalIPv4 returns this host's first non-loopback IPv4 address, or the
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// hostname when none can be determined. Same fallback the file-based registry
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// used (discovery/service.go), kept identical so announced URLs don't shift.
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func LocalIPv4() string {
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addrs, err := net.InterfaceAddrs()
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if err == nil {
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for _, addr := range addrs {
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if ipnet, ok := addr.(*net.IPNet); ok && !ipnet.IP.IsLoopback() {
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if ipnet.IP.To4() != nil {
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return ipnet.IP.String()
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}
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}
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}
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}
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host, _ := os.Hostname()
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return host
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}
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