Files
meta-core/internal/meshdisco/node.go
T
2026-10-04 11:51:03 +00:00

440 lines
11 KiB
Go

package meshdisco
import (
"context"
"encoding/json"
"fmt"
"log"
"net"
"os"
"sort"
"sync"
"syscall"
"time"
"golang.org/x/net/ipv4"
"golang.org/x/sys/unix"
)
// Config configures a Node. Payload is a function rather than a value so the
// advertise is rebuilt from live state on every tick — that is what keeps the
// advertised core URLs and GET /urls from drifting apart.
type Config struct {
Name string
Instance string
Version string
Group string
Port int
Interval time.Duration
// Payload returns this node's status ("starting" / "running") and its
// resources. The envelope and NodeInfo are filled in by the Node.
Payload func() (status string, resources []Resource)
}
func (c *Config) applyDefaults() {
if c.Group == "" {
c.Group = DefaultGroup
}
if c.Port == 0 {
c.Port = DefaultPort
}
if c.Interval <= 0 {
c.Interval = DefaultInterval
}
}
type seen struct {
node NodeInfo
resources []Resource
addr string
lastSeen time.Time
}
// Node is one beacon v2 participant: it advertises its resources, answers
// probes, and keeps a TTL map of every other node it has heard from.
type Node struct {
cfg Config
group net.IP
pc *ipv4.PacketConn
closer interface{ Close() error }
// ifaces are the multicast-capable interfaces we joined and send on.
// A container attached to two docker networks (metashare-app on `pcs`
// and `metamesh-mesh`, metawatch-* on `metawatch` and `metamesh-mesh`)
// has two entries here, and MUST be advertised on both — sending via the
// default route alone silently covers only one network.
ifaces []net.Interface
// sendMu serialises SetMulticastInterface + WriteTo, which are a
// two-step operation on one shared socket.
sendMu sync.Mutex
mu sync.RWMutex
nodes map[string]*seen
stopChan chan struct{}
stopOnce sync.Once
wg sync.WaitGroup
}
// New creates a Node. It does not touch the network until Start.
func New(cfg Config) *Node {
cfg.applyDefaults()
return &Node{
cfg: cfg,
nodes: make(map[string]*seen),
stopChan: make(chan struct{}),
}
}
// Start opens the multicast socket, joins the group on every eligible
// interface, and begins advertising. A join failure on one interface is logged
// and skipped rather than fatal — a host that blocks multicast degrades
// instead of failing to boot.
func (n *Node) Start() error {
n.group = net.ParseIP(n.cfg.Group)
if n.group == nil || n.group.To4() == nil {
return fmt.Errorf("beacon: invalid multicast group %q", n.cfg.Group)
}
lc := net.ListenConfig{Control: reusePort}
conn, err := lc.ListenPacket(context.Background(), "udp4", fmt.Sprintf(":%d", n.cfg.Port))
if err != nil {
return fmt.Errorf("beacon: listen on :%d: %w", n.cfg.Port, err)
}
n.closer = conn
pc := ipv4.NewPacketConn(conn)
// TTL 1: link-local only. Discovery never routes off the local segment;
// the two-host topology keeps two separate meshes by design.
if err := pc.SetMulticastTTL(1); err != nil {
log.Printf("[beacon] Warning: could not set multicast TTL: %v", err)
}
n.pc = pc
n.ifaces = eligibleInterfaces()
if len(n.ifaces) == 0 {
log.Println("[beacon] Warning: no multicast-capable interfaces found; discovery will be inert")
}
group := &net.UDPAddr{IP: n.group}
joined := 0
for i := range n.ifaces {
if err := pc.JoinGroup(&n.ifaces[i], group); err != nil {
log.Printf("[beacon] Warning: join %s on %s failed: %v", n.cfg.Group, n.ifaces[i].Name, err)
continue
}
joined++
}
log.Printf("[beacon] Listening on %s:%d as %s/%s (joined %d of %d interfaces)",
n.cfg.Group, n.cfg.Port, n.cfg.Name, n.cfg.Instance, joined, len(n.ifaces))
n.wg.Add(2)
go n.readLoop()
go n.advertiseLoop()
return nil
}
// Stop multicasts a bye — so neighbours drop us immediately instead of
// waiting out the staleness window — then closes the socket and waits for the
// loops to exit.
func (n *Node) Stop() error {
var err error
n.stopOnce.Do(func() {
n.broadcast(Message{Proto: Proto, V: Version, Type: TypeBye, Node: n.nodeInfo("")})
close(n.stopChan)
if n.closer != nil {
err = n.closer.Close()
}
n.wg.Wait()
})
return err
}
// Probe multicasts a probe on every interface. Every node owning a resource
// matching one of want (every node, when want is empty) replies immediately,
// so a caller does not have to wait out an interval.
func (n *Node) Probe(want ...string) {
n.broadcast(Message{Proto: Proto, V: Version, Type: TypeProbe, From: n.cfg.Instance, Want: want})
}
// Neighbors returns every node heard from within the staleness window,
// sorted by (name, instance). Expired entries are dropped as a side effect —
// expiry is a read-time concern, so there is no reaper goroutine.
func (n *Node) Neighbors() []Neighbor {
cutoff := time.Now().Add(-n.cfg.Interval * LivenessFactor)
n.mu.Lock()
out := make([]Neighbor, 0, len(n.nodes))
for k, s := range n.nodes {
if s.lastSeen.Before(cutoff) {
delete(n.nodes, k)
continue
}
out = append(out, newNeighbor(s.node, s.resources, s.addr, s.lastSeen))
}
n.mu.Unlock()
sort.Slice(out, func(i, j int) bool {
if out[i].Name != out[j].Name {
return out[i].Name < out[j].Name
}
return out[i].Instance < out[j].Instance
})
return out
}
// NeighborsByName collapses multiple instances of one name down to the most
// recently seen — the shape the nav menu wants.
func (n *Node) NeighborsByName() []Neighbor {
best := make(map[string]Neighbor)
for _, nb := range n.Neighbors() {
if cur, ok := best[nb.Name]; !ok || nb.LastSeen > cur.LastSeen {
best[nb.Name] = nb
}
}
out := make([]Neighbor, 0, len(best))
for _, nb := range best {
out = append(out, nb)
}
sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name })
return out
}
// Self returns this node as a row, so callers can render themselves without
// waiting to hear their own multicast echo back.
func (n *Node) Self() Neighbor {
status, resources := n.payload()
return newNeighbor(*n.nodeInfo(status), resources, "", time.Now())
}
func (n *Node) payload() (string, []Resource) {
if n.cfg.Payload == nil {
return "running", nil
}
return n.cfg.Payload()
}
func (n *Node) nodeInfo(status string) *NodeInfo {
return &NodeInfo{Name: n.cfg.Name, Instance: n.cfg.Instance, Version: n.cfg.Version, Status: status}
}
func (n *Node) advertiseMsg() Message {
status, resources := n.payload()
return Message{Proto: Proto, V: Version, Type: TypeAdvertise, Node: n.nodeInfo(status), Resources: resources}
}
func (n *Node) readLoop() {
defer n.wg.Done()
buf := make([]byte, ReadBufferSize)
for {
select {
case <-n.stopChan:
return
default:
}
nRead, _, src, err := n.pc.ReadFrom(buf)
if err != nil {
select {
case <-n.stopChan:
return
default:
}
log.Printf("[beacon] Read error: %v", err)
continue
}
msg, ok := Parse(buf[:nRead])
if !ok {
continue // v1 or foreign traffic on the shared group
}
switch msg.Type {
case TypeProbe:
if msg.From == n.cfg.Instance {
continue
}
ad := n.advertiseMsg()
wanted := len(msg.Want) == 0
for _, r := range ad.Resources {
if r.MatchesAny(msg.Want) {
wanted = true
break
}
}
if wanted {
// Unicast straight back to the prober's source address; its
// ephemeral source port is where it is listening.
n.send(ad, src)
}
case TypeAdvertise, TypeBye:
// Drop our own multicast echo. Loopback stays enabled so a
// single-container test still sees traffic; we filter by identity.
if msg.Node.Instance == n.cfg.Instance {
continue
}
n.record(msg, src)
}
}
}
func (n *Node) record(msg Message, src net.Addr) {
addr := ""
if src != nil {
if udp, ok := src.(*net.UDPAddr); ok {
addr = udp.IP.String()
} else {
addr = src.String()
}
}
n.mu.Lock()
defer n.mu.Unlock()
if msg.Type == TypeBye {
delete(n.nodes, msg.Node.Instance)
return
}
n.nodes[msg.Node.Instance] = &seen{node: *msg.Node, resources: msg.Resources, addr: addr, lastSeen: time.Now()}
}
func (n *Node) advertiseLoop() {
defer n.wg.Done()
// Advertise immediately, then probe once so the map fills without
// waiting a full interval for everyone else's ticker.
n.broadcast(n.advertiseMsg())
n.Probe()
ticker := time.NewTicker(n.cfg.Interval)
defer ticker.Stop()
for {
select {
case <-n.stopChan:
return
case <-ticker.C:
n.broadcast(n.advertiseMsg())
}
}
}
func encode(msg Message) ([]byte, bool) {
body, err := json.Marshal(msg)
if err != nil {
return nil, false
}
if len(body) > MaxDatagram {
log.Printf("[beacon] Warning: %d-byte datagram exceeds the fragmentation-safe %d", len(body), MaxDatagram)
}
return body, true
}
// send unicasts msg to dst (a probe reply).
func (n *Node) send(msg Message, dst net.Addr) {
body, ok := encode(msg)
if !ok {
return
}
n.sendMu.Lock()
defer n.sendMu.Unlock()
if _, err := n.pc.WriteTo(body, nil, dst); err != nil {
log.Printf("[beacon] Reply to %s failed: %v", dst, err)
}
}
// broadcast writes one message to the group once per eligible interface.
// Writing once and letting the routing table choose would reach exactly one
// network, which is the failure mode this protocol exists to avoid.
func (n *Node) broadcast(msg Message) {
if n.pc == nil {
return
}
body, ok := encode(msg)
if !ok {
return
}
dst := &net.UDPAddr{IP: n.group, Port: n.cfg.Port}
n.sendMu.Lock()
defer n.sendMu.Unlock()
for i := range n.ifaces {
if err := n.pc.SetMulticastInterface(&n.ifaces[i]); err != nil {
log.Printf("[beacon] Warning: select interface %s failed: %v", n.ifaces[i].Name, err)
continue
}
if _, err := n.pc.WriteTo(body, nil, dst); err != nil {
log.Printf("[beacon] Warning: send on %s failed: %v", n.ifaces[i].Name, err)
}
}
}
// eligibleInterfaces returns every up, non-loopback, multicast-capable
// interface that has an IPv4 address.
func eligibleInterfaces() []net.Interface {
all, err := net.Interfaces()
if err != nil {
log.Printf("[beacon] Warning: could not enumerate interfaces: %v", err)
return nil
}
var out []net.Interface
for _, ifi := range all {
if ifi.Flags&net.FlagUp == 0 ||
ifi.Flags&net.FlagLoopback != 0 ||
ifi.Flags&net.FlagMulticast == 0 {
continue
}
addrs, err := ifi.Addrs()
if err != nil {
continue
}
for _, a := range addrs {
if ipnet, ok := a.(*net.IPNet); ok && ipnet.IP.To4() != nil {
out = append(out, ifi)
break
}
}
}
return out
}
// reusePort sets SO_REUSEADDR + SO_REUSEPORT so several listeners (a test, a
// sidecar, a beacon v1 responder in the same netns) can bind 9099 on one host.
func reusePort(_, _ string, c syscall.RawConn) error {
var serr error
err := c.Control(func(fd uintptr) {
serr = unix.SetsockoptInt(int(fd), unix.SOL_SOCKET, unix.SO_REUSEADDR, 1)
if serr == nil {
serr = unix.SetsockoptInt(int(fd), unix.SOL_SOCKET, unix.SO_REUSEPORT, 1)
}
})
if err != nil {
return err
}
return serr
}
// LocalIPv4 returns this host's first non-loopback IPv4 address, or the
// hostname when none can be determined. Same fallback the file-based registry
// used (discovery/service.go), kept identical so announced URLs don't shift.
func LocalIPv4() string {
addrs, err := net.InterfaceAddrs()
if err == nil {
for _, addr := range addrs {
if ipnet, ok := addr.(*net.IPNet); ok && !ipnet.IP.IsLoopback() {
if ipnet.IP.To4() != nil {
return ipnet.IP.String()
}
}
}
}
host, _ := os.Hostname()
return host
}